I’d virtually missed that that Motorslice now has a Steam demo out, regardless of attractive gifs of its Brutalist wallrunning and slicey, Steel Gear Rising-tinged chainsword fight repeatedly discovering their approach into my Bluesky feed for months. I’m liking it thus far, although don’t let its swingbars and trundling excavator enemies trick you into pondering that is some mild platformer jaunt.
It’s, in reality, fairly tough. Motorslice drops hints of wackiness – its title is derived from the follow of slamming your weapon right into a wall and being yanked alongside by its biking, biting tooth – and but traversing the concrete megastructure requires care, even persistence. P, your waifu-bait freerunner, has sturdy palms and lead ft, so there’s a weightiness to motion that’s straightforward to underestimate, particularly on the transition between strikes. I hit the grime a number of instances by wrongly anticipating Ghostrunner-tier sharpness when pinging throughout partitions.

It isn’t sluggish, thoughts. It’s only a matter of getting a really feel for P’s tempo, after which it turns into far more satisfying to chain collectively hops, runs, and slides into clean, virtually rhythmic sequences of hazard-dodging. When you’ve bought a deal with on it, the sense of exertion turns into an outright energy, particularly throughout the demo’s climax: scaling a titanic, malevolent dump truck, its fixed rumbling solely heightening the peril of constructing a slip. Like Shadow of the Colossus, if the Colossi have been the type of industrial equipment you’re not speculated to function after having a paracetamol.
Combating the lesser development ‘bots can also be more durable than it seems, albeit in a a lot faster, punchier approach. Whereas a chainsaw stroke bisects them in a single hit, you’re simply as fragile your self, and the enemy diggers are each quicker and extra quite a few than your anime tomboy. Non-boss battles are, thus, all about getting in fast and hanging first, chopped actuators forming heaps within the sand earlier than your blade finishes revving down. Temporary but vibrant flashes of near-instinctive motion, to counterbalance the extra thought of parkour.
No launch date on this one, however I’m glad there’s seemingly extra to Motorslice than parryposting. Right here’s a hyperlink to the demo once more.

