The phrase “morsel” comes from the Latin “mordeo”, which means “I chunk”. Each time you play Morsels, you’re bitten and eaten by a horrible cat. The beast’s incisors crash shut across the display, and also you tumble slowly down its oesophagus after the sport’s squealing mouse protagonist.
I may write an entire article in regards to the bastardly antics of cats – there’s one dwelling subsequent door who’s at that stage of feline youth when she actually, actually enjoys taking part in along with her meals. However the first time I succumbed to these jaws, I assumed as an alternative of the plughole in my toilet sink, a trivial hellmouth stuffed with hair and toothpaste. I assumed, too, of the tenacious little flies that maintain rising from that soap-scummed porcelain sphincter, the life that retains surfacing from a conduit of my filth.
The cat’s throat in Morsels is a cosmic drain that runs from the heavens to the sewers, its squamous folds furred by invading tree roots. Your activity, because the mouse, is to struggle your means again up by way of a dozen or so ranges of teeming and delightful roguelike dysfunction, enlisting as much as three, hot-swappable creatures of weaponised waste to battle all of the squirming, indigestible belongings you encounter enroute.
I felt a bizarre disgrace, taking part in Morsels for the primary time. I attempted just a few runs and seemed round my flat in any respect the yellowing curls of fingernail and bits of tracked-in leafmold, the rags of spiderweb clinging to still-packed and wilting containers from the transfer an entire 12 months and a half in the past. I went into the kitchen and seemed on the binbags torn by aluminium cans, leaking rivulets of espresso. The council do not acquire recycling, and the closest depot is 2 miles away on foot – nonetheless, I do know I may take my cans there if I cared to.
Whereas Morsels will not be a “political” sport within the sense of being didactic, it’s made up of bite-sized reminders of such human carelessness. One of many first “Morsels” you will purchase is Gumsel, a Hubba Bubba hooligan who works nicely as a turtling ranged attacker, its particular transfer producing bubbles that block or sluggish enemies. Actual-world chewing gum is comparably resilient, made up of non-biogradeable petrochemical merchandise which might be able to outlasting the mortar of the buildings and pavements we absent-mindedly stick it to.
Cigarette butts additionally take some time to decompose, however Morsels focuses on the extra instant value of chucking them apart. Later within the sport, you will meet Zigsel, a Rizla caterpillar that’s all the time susceptible to being incinerated by its personal path of embers. After which there’s Smugsel, a burly tuft of exhaust fumes that refuses to blow away.
The boss design burps just a few notes of extra overt and particular satire. There is a cat in a sq. swimsuit with a Trumpian combover who transforms right into a lolloping cheeseburger (every boss has alternate transformations, encountered on replay). Between ranges, you will bump right into a rotating solid of Lynchian gargoyles who’ll usually supply some rewards or a minigame, and typically, take issues away. These gatekeepers embody a beached sperm whale, flat on its again with a sixpack tab braceleting one fin, and a gaggle of Goyalike kids watching information footage of a falling bomb. Nonetheless, Morsels is not out to be a sport with a Message; it is too engrossed in its personal mess.
Which does not make it unfeeling, or missing in radical sentiment. Morsels follows our waste down into muculent canyons of worms pushing by way of background surfaces like intrusive ideas, however there is no such thing as a weeping within the sewers. There’s a choreic and maternal fatberg who sends you off on every run with a hug, belching a coronary heart emoji into the sewer pipe above. There’s a busker product of sopping weed and trumpets, burbling away by the ladder to the primary space. There’s a raccoon tapping their toes to the busker’s music, and one other, sleeping raccoon who farts obligingly when struck. There’s a unusual love right here, radiating by way of the grease as if from some ripening magma pocket. Love and silliness and good-natured malice.
The scurrying issues within the realms above will kill you endlessly, sending the mouse’s physique again down the catpipe to the bowel, however you and they’re matter that may solely be remade, not destroyed, and there’s a type of embrace in every failure, like being warmly enveloped by the mud of a polluted estuary when the tide pulls out. The procedural stage technology is deathly, nevertheless it loves you. It dances for you. It throws ingenious shapes for you, cosy CRT-fugged labyrinths of perhaps six to a dozen ‘rooms’ and corridors apiece, comprised of padlocked partitions, big-lipped turrets, sweeping chainsaws, canalina dentata, and flaming chum. The person critters are pleasant, each for his or her visceral character and for the artful means they choreograph what’s on some stage a bullet hell sport.
There are the Bubs, grousing lipomas that wiggle by way of the pores of every map: barely a risk in themselves, they’re usually deadly whenever you fail to spot them in amongst salvos of poisonous sputum. There are the goddamn inextinguishable fairies launched by one stage modifier, who flit by way of partitions and look away out of your assaults like wily blue bottles.
There’s the roaring spectral adder that serves the identical objective right here as Spelunky‘s ghost, slithering in from the outskirts of the playspace after an unpredictable time, blocking routes with its coils as you hurry to scoop up stars for level-ups and cheesecrumbs to spend on power-ups. There’s the slumbering bus – a porcine, centipedal variation on the night round from My Neighbour Totoro – who’ll whisk you direct to the following biome, offering you purchase a ticket, and offering you are blissful to play slightly Frogger on the best way.
The friendliest of all are the birds. These embody pigeons, these hardy, sociable beings we Londoners name “rats with wings” (and sure, there are rats in Morsels as nicely, all of them sporting sunshades) – you will discover them hummocked on bricks, watching the chaos of every struggle as impassively as they’d commuters on a station platform. You will additionally discover birdcages you’ll be able to smash to amass an escort of auto-firing sparrows, a boon certainly whenever you’re attempting to determine a tougher and oblique species of Morsel. Those I battle with probably the most embody Hogsel, a cousin of arcade Snake that guzzles its personal tail except you retain feeding it, and Uggsell, a cracked egg with overdeveloped thighs, who “tele-hatches” to a kicked ball in a blast of black yolk.
The variations of Morsel make some extent about language, I feel, which fits past their temporary and bemusing bestiary descriptions. “Mordeo” is cognate – that’s, it shares an ancestor – with the English phrase “good”, which might consult with cleverness and attractiveness and likewise, to ache. That distinction captures the ugliness of ‘lovely’ language, its grammar and vocabulary partly the results of accident and appropriations, of confusion and the workings of energy. It accumulates into dangerous habits like oil in a plughole.
My very own vocabulary is a crusted nicely of privilege, a goblet of expensive adjectives and curdled, mannered phrases like “comparatively innocuous” or “luxurious” or “conjured”, to choose just a few that maintain stabbing me within the eyes at any time when I re-read something I’ve written on right here. In squeezing a menagerie from compound puns, Morsels goads you to get your tooth into the rubble, to chew and reform language along with your tongue. What different species of -sel are you able to consider? Many greater than the couple of dozen on present on this sport.
It is tempting to summarise the degrees as “ecologies” – one other favorite of mine, when describing any simulation – however once I spoke to him at this 12 months’s Summer season Video games Fest, developer Toby Dixon resisted the time period. Morsels does not have an ecology within the sense of a extra calculated and graded illustration of multilateral relationships between autonomous creatures. The creatures in Morsels do not relate, as such; they’re solely all for you. Complexity and tactical benefit come up, nonetheless, once they get in one another’s means.
You stumble upon the tiny peaceable snails that fill each stage, and so they roll over a smoking grill, catch hearth and collide with fanged spaghetti monsters that seem like decapitated Sweetums. Demon skulls orbiting your character are glued to balls of snot; rodent snipers are clobbered by spiked chains despatched swinging by your hasty retreat. All this on high of the curious and competing results of modifiers, like passives that set off your Morsel’s particular transfer once they’re broken, or throw cleaning blue water within the path of your dodge.
These interactions could also be unintentional, however they really feel alive. I assumed that was me projecting, however then I remembered the argument that complicated life begins with issues bouncing off one another – the Epicurean clinamen, whereby plummeting atoms swerve into cascades that, given sufficient time, add up right into a world, quite than only a regular fall of unintegrated matter.
Matter! Morsels merely adores the stuff, adores what occurs whenever you glop sufficient of it collectively. One precedent is Mad God, the cease movement magnum opus of Phil Tippett, animator of robots and dinosaurs for Lucas and Spielberg. Mad God is without doubt one of the most appalling belongings you’ll ever watch, and likewise one of the fantastic. It’s a Miltonic depth of shit and torture and sleepless, atrocious fecundity. Like Morsels, it form of germinates from trash-compacted materialism and kleptomania. “A variety of the time I had no concept what I used to be doing, working with numerous chemical compounds and dyes the place I used to be pouring one into the opposite,” Tippett informed Selection in an interview, including that “I am an obsessive collector of not something worthwhile, simply stuff. This movie is like I invited stuff into this gravitational subject that ultimately condenses into one thing.”
Mad God takes place in “a reminiscence or a ghost world of mankind,” Tippet went on. “It is what our consciousness was left with after we left.” The identical may very well be stated of Morsels, through which human vestiges are in every single place, however people themselves are displaced into zoomorphic caricature. These vestiges lengthen from the literal bodily runoff that types the menagerie to Dixon’s congealed recollections of bygone aesthetics, outdated playthings and videogames recast as minigames hidden in mouse holes, or slid between ranges. Snakes & Ladders, Frogger, desk hockey, pinball – the spoiling fruits of an 80s and 90s childhood fished triumphantly from the dumpster, reassembled with intimacy and panache within the face of the parallel soulless perversions of re-generative AI.
The general construction of the sport is akin to the very first Toejam & Earl, whereas its pacey and concussed, off-kilter soundtrack riffs on the likes of Hey Arnold, nevertheless it does not intention to be the sum of its referencing. It makes me consider Tippett, once more: “the nomenclature of the day is content material, content material, content material, and it is extra like sizzling air, sizzling air, sizzling air,” he informed Selection. “I wished to make one thing that grabs individuals’s consideration and takes you some place the place you had by no means been earlier than, and you don’t have any concept the place it is going.”
Morsels corresponds to sure well-oiled mantras of content material, content material, content material. It is an ultra-replayable sport with some perma-progression to ease the sting of quickly repeated defeat. The tempo of accelerating issue is broadly recognisable, as are the methods you’ll be able to improve every Morsel to, for instance, sluggish time on harm, or inflict extra criticals. Later biomes screw with you in acquainted methods: heaven is a cloudscape with many whirring desk followers, and no guard rails.
You may in all probability cut back Morsels to the standing of a well-made style piece, a reverse Spelunky with a streak of Noita, however there is a pervasive uncertainty – I am nonetheless undecided what these Goyalike kids are for, after seven hours of play – and the durability of the rogueliking is not what makes this compelling. What makes it compelling is the story it tells in regards to the roguelike, about turbines and their supporting databases, right here reinvented as treacherously fermenting landfill. That is the roguelike gone rancid in a time the place roguelikes are as frequent as pigeons, stewed within the juices of overmuch creation.

