
Clair Obscur: Expedition 33 is perhaps probably the most shocking success story of the 12 months. A JRPG love letter not made in Japan from a first-time, comparatively slim French studio wasn’t at all times pegged to be a best-selling recreation of the 12 months frontrunner, however Sandfall Interactive’s CEO Guillaume Broche would not assume the sudden success ought to change the developer a lot.
“I really feel like dramatic modifications do not essentially imply that we’ve to vary dramatically as human beings,” inventive director Broche advised GamesRadar+ after the sport took house nearly each trophy it was nominated for at The Golden Joystick Awards 2025. “What we wish to do is strictly what we wished to do after we began the sport. It is simply [to] make video games which might be actually sincere and true, and write tales that transfer folks and actually join folks emotionally, and that is what we’re going to hold doing transferring ahead.”
“However probably the most hanging factor, for us, and the true reward in our hearts, is the emotional response to the characters, to the story, how a lot folks embrace the characters and so they helped them get by means of powerful moments in life,” Broche added. “And I believe that is why artwork exists basically, to create an emotional response and be one thing that strikes folks, and that’s what we wish to carry on doing.”

