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Sunday, January 11, 2026
HomeGamingA traditional area sim conceived by Star Citizen's creator simply bought an...

A traditional area sim conceived by Star Citizen’s creator simply bought an unofficial sequel after 15 years of growth: ‘The challenge was based mostly on the loopy concept that Microsoft “axed” Christ Roberts’ Freelancer’


Earlier than he spent 13 years struggling to complete Star Citizen, Chris Roberts spent six years struggling to complete Freelancer. Digital Anvil’s third-person space-sim was conceived by Roberts within the late nineties. However after blasting via each Freelancer’s funds and its deliberate two-and-a-half-year growth cycle, Digital Anvil was acquired by Microsoft. Roberts left the corporate shortly after the buyout—although he remained concerned with Freelancer as a inventive marketing consultant.

Freelancer ultimately launched in 2003, greater than three years later than initially deliberate. Its cinematic, arcade area fight was typically nicely favored. However the recreation was additionally criticised for being simplistic in comparison with different area sims—a consequence of Microsoft cutting down the challenge following their acquisition of Digital Anvil.

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